Below are demos for two websites I created with HTML,CSS, JavaScript, and jQuery. I created the airship interface entirely out of photos of my drawings. The Garden website connects with a short story I wrote where characters operate a clandestine internet called "The Garden" after the U.S. banned the world wide web in 2031. Read the full story here.
Duck Lays an Egg was hand-drawn and rendered at 10 frames a second using Photoshop. Overall, I had to hand-draw almost one-hundred individual frames for the video! The Kinetic Typography video was built around a funny news interview and was made using Illustrator for cartoons and After Effects for text and animation. I made The Final Piece with my brother in After Effects, Photoshop, and Illustrator. He worked mostly on the character and its animation/walk cycle while I worked on the backgrounds. The various smoke, spark and rocket effects were created using particle animation plugins with added blur effects.
I LOVE 3D design! I have been using Blender to create models both for printing and game development. I am currently working with a team to develop an AR puzzle game where a player can roll a kiwi bird through rooms in a spaceship by rotating each level. Below are some renders of a level I created for the game using Blender.
For my Emerging Media Junior Project, I programmed TOBIAS, The Original Beeping Intermittent Alarm Clock. To turn off the alarm, you have to use coordination and timing to press buttons that correspond with blinking lights. With TOBIAS, you’ll never sleep through your alarm again! I programmed the clock to use the same three buttons for setting the alarm, actual time, and playing the game. The function of the buttons changes when the alarm goes off for the game. Otherwise, the first button enables the user to switch between setting minutes and hours for the alarm or the time with the second and third buttons. To achieve a truly random blinking order for the lights, a random seed is chosen by reading the value of noise from an unused analog pin. This helps create a random list of numbers which triggers the lights.
For an Experiential Design course, I created an imaginary booth at a gaming convention for a company called Days of Wonder. Days of Wonder created Ticket to Ride, so I thought I would make the booth train themed. I created the designs using Blender, Illustrator and free assets from 3D Warehouse.